WebSocket++
0.8.3-dev
C++ websocket client/server library
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websocketpp
common
thread.hpp
1
/*
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* Copyright (c) 2015, Peter Thorson. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
5
* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
7
* notice, this list of conditions and the following disclaimer.
8
* * Redistributions in binary form must reproduce the above copyright
9
* notice, this list of conditions and the following disclaimer in the
10
* documentation and/or other materials provided with the distribution.
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* * Neither the name of the WebSocket++ Project nor the
12
* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
17
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
18
* ARE DISCLAIMED. IN NO EVENT SHALL PETER THORSON BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
20
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
22
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
23
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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28
#
ifndef
WEBSOCKETPP_COMMON_THREAD_HPP
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#
define
WEBSOCKETPP_COMMON_THREAD_HPP
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#
include
<
websocketpp
/
common
/
cpp11
.
hpp
>
32
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// If we autodetect C++11 and haven't been explicitly instructed to not use
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// C++11 threads, then set the defines that instructs the rest of this header
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// to use C++11 <thread> and <mutex>
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#
if
defined
_WEBSOCKETPP_CPP11_INTERNAL_
&&
!
defined
_WEBSOCKETPP_NO_CPP11_THREAD_
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// MinGW by default does not support C++11 thread/mutex so even if the
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// internal check for C++11 passes, ignore it if we are on MinGW
39
#
if
(
!
defined
(
__MINGW32__
)
&&
!
defined
(
__MINGW64__
)
)
40
#
ifndef
_WEBSOCKETPP_CPP11_THREAD_
41
#
define
_WEBSOCKETPP_CPP11_THREAD_
42
#
endif
43
#
endif
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#
endif
45
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// If we're on Visual Studio 2013 or higher and haven't explicitly disabled
47
// the use of C++11 thread header then prefer it to boost.
48
#
if
defined
(
_MSC_VER
)
&&
_MSC_VER
>=
1800
&&
!
defined
_WEBSOCKETPP_NO_CPP11_THREAD_
49
#
ifndef
_WEBSOCKETPP_CPP11_THREAD_
50
#
define
_WEBSOCKETPP_CPP11_THREAD_
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#
endif
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#
endif
53
54
#
if
defined
(
_WEBSOCKETPP_MINGW_THREAD_
)
55
#
include
<
mingw
-
threads
/
mingw
.
thread
.
h
>
56
#
include
<
mingw
-
threads
/
mingw
.
mutex
.
h
>
57
#
include
<
mingw
-
threads
/
mingw
.
condition_variable
.
h
>
58
#
elif
defined
(
_WEBSOCKETPP_CPP11_THREAD_
)
59
#
include
<
thread
>
60
#
include
<
mutex
>
61
#
include
<
condition_variable
>
62
#
else
63
#
include
<
boost
/
thread
.
hpp
>
64
#
include
<
boost
/
thread
/
mutex
.
hpp
>
65
#
include
<
boost
/
thread
/
condition_variable
.
hpp
>
66
#
endif
67
68
namespace
websocketpp
{
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namespace
lib {
70
71
#
if
defined
(
_WEBSOCKETPP_CPP11_THREAD_
)
||
defined
(
_WEBSOCKETPP_MINGW_THREAD_
)
72
using
std::mutex;
73
using
std::lock_guard;
74
using
std::thread;
75
using
std::unique_lock;
76
using
std::condition_variable;
77
#
else
78
using
boost::mutex;
79
using
boost::lock_guard;
80
using
boost::thread;
81
using
boost::unique_lock;
82
using
boost::condition_variable;
83
#
endif
84
85
}
// namespace lib
86
}
// namespace websocketpp
87
88
#
endif
// WEBSOCKETPP_COMMON_THREAD_HPP
websocketpp::versions_supported
static std::vector< int > const versions_supported(helper, helper+4)
Container that stores the list of protocol versions supported.
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