WebSocket++  0.8.3-dev
C++ websocket client/server library
simple_broadcast_server.cpp
1 #include <set>
2 
3 #include <websocketpp/config/asio_no_tls.hpp>
4 #include <websocketpp/server.hpp>
5 
6 typedef websocketpp::server<websocketpp::config::asio> server;
7 
8 using websocketpp::connection_hdl;
9 using websocketpp::lib::placeholders::_1;
10 using websocketpp::lib::placeholders::_2;
11 using websocketpp::lib::bind;
12 
13 class broadcast_server {
14 public:
15  broadcast_server() {
16  m_server.init_asio();
17 
18  m_server.set_open_handler(bind(&broadcast_server::on_open,this,::_1));
19  m_server.set_close_handler(bind(&broadcast_server::on_close,this,::_1));
20  m_server.set_message_handler(bind(&broadcast_server::on_message,this,::_1,::_2));
21  }
22 
23  void on_open(connection_hdl hdl) {
24  m_connections.insert(hdl);
25  }
26 
27  void on_close(connection_hdl hdl) {
28  m_connections.erase(hdl);
29  }
30 
31  void on_message(connection_hdl hdl, server::message_ptr msg) {
32  for (auto it : m_connections) {
33  m_server.send(it,msg);
34  }
35  }
36 
37  void run(uint16_t port) {
38  m_server.listen(port);
39  m_server.start_accept();
40  m_server.run();
41  }
42 private:
43  typedef std::set<connection_hdl,std::owner_less<connection_hdl>> con_list;
44 
45  server m_server;
46  con_list m_connections;
47 };
48 
49 int main() {
50  broadcast_server server;
51  server.run(9002);
52 }