WebSocket++
0.8.3-dev
C++ websocket client/server library
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websocketpp
common
functional.hpp
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/*
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* Copyright (c) 2014, Peter Thorson. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the WebSocket++ Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL PETER THORSON BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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#
ifndef
WEBSOCKETPP_COMMON_FUNCTIONAL_HPP
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#
define
WEBSOCKETPP_COMMON_FUNCTIONAL_HPP
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#
include
<
websocketpp
/
common
/
cpp11
.
hpp
>
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// If we've determined that we're in full C++11 mode and the user hasn't
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// explicitly disabled the use of C++11 functional header, then prefer it to
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// boost.
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#
if
defined
_WEBSOCKETPP_CPP11_INTERNAL_
&&
!
defined
_WEBSOCKETPP_NO_CPP11_FUNCTIONAL_
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#
ifndef
_WEBSOCKETPP_CPP11_FUNCTIONAL_
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#
define
_WEBSOCKETPP_CPP11_FUNCTIONAL_
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#
endif
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#
endif
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// If we're on Visual Studio 2010 or higher and haven't explicitly disabled
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// the use of C++11 functional header then prefer it to boost.
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#
if
defined
(
_MSC_VER
)
&&
_MSC_VER
>=
1600
&&
!
defined
_WEBSOCKETPP_NO_CPP11_FUNCTIONAL_
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#
ifndef
_WEBSOCKETPP_CPP11_FUNCTIONAL_
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#
define
_WEBSOCKETPP_CPP11_FUNCTIONAL_
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#
endif
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#
endif
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#
ifdef
_WEBSOCKETPP_CPP11_FUNCTIONAL_
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#
include
<
functional
>
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#
else
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#
include
<
boost
/
bind
.
hpp
>
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#
include
<
boost
/
function
.
hpp
>
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#
include
<
boost
/
ref
.
hpp
>
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#
endif
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namespace
websocketpp
{
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namespace
lib {
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#
ifdef
_WEBSOCKETPP_CPP11_FUNCTIONAL_
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using
std::function;
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using
std::bind;
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using
std::ref;
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namespace
placeholders = std::placeholders;
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// There are some cases where a C++11 compiler balks at using std::ref
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// but a C++03 compiler using boost function requires boost::ref. As such
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// lib::ref is not useful in these cases. Instead this macro allows the use
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// of boost::ref in the case of a boost compile or no reference wrapper at
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// all in the case of a C++11 compile
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#
define
_WEBSOCKETPP_REF
(
x
)
x
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template
<
typename
T>
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void
clear_function(T & x) {
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x =
nullptr
;
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}
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#
else
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using
boost::function;
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using
boost::bind;
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using
boost::ref;
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namespace
placeholders {
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/// \todo this feels hacky, is there a better way?
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using
::_1;
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using
::_2;
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using
::_3;
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}
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// See above definition for more details on what this is and why it exists
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#
define
_WEBSOCKETPP_REF
(
x
)
boost
::
ref
(
x
)
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template
<
typename
T>
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void
clear_function(T & x) {
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x.clear();
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}
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#
endif
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102
}
// namespace lib
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}
// namespace websocketpp
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#
endif
// WEBSOCKETPP_COMMON_FUNCTIONAL_HPP
websocketpp::versions_supported
static std::vector< int > const versions_supported(helper, helper+4)
Container that stores the list of protocol versions supported.
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